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The Magic Story Dice

Source: Stemoto Original

Shaking the physical micro:bit acts as a digital dice roll that triggers a Scratch program to display three random visual elements on a projector (e.g., a forest, a bear, a bicycle). The student then orally constructs a 3-sentence story linking the visuals.

Categorisation

Stage 1: Observer (5-7)Spatial & Abstract ReasoningScreen-Assisted / HybridTabletop & Physical PropsLiteracy GameCoding ActivityScreen-Assisted / Hybrid

Props & Materials Required

  • micro:bit
  • Computer with Scratch or MakeCode
  • Projector or large screen
  • Library of simple images (animals, places, objects)

Step-by-Step Instructions

1

Build the Image Library

In Scratch, create a collection of simple sprite images organized into three categories: Characters (bear, astronaut, princess), Places (forest, moon, kitchen), and Objects (bicycle, umbrella, crown).

2

Program the Dice

Program the micro:bit: when shaken → send a radio signal to the computer. In Scratch, when the signal is received → randomly pick one image from each category and display all three on screen.

3

Shake and See

The child shakes the micro:bit like a magic dice. Three random images appear on the projector — for example: a Bear, a Moon, and an Umbrella.

4

Tell the Story

The child must create a 3-sentence story linking all three images: 'Once upon a time, a Bear walked to the Moon. It was raining on the Moon, so the Bear needed an Umbrella. The Bear danced in the rain and went home happy!'

5

Challenge Mode

Add a timer — the child has 30 seconds to create their story. Or add a fourth image for harder combinations. Other children vote on the funniest or most creative story!

Why It Works & Notes

This project encourages spontaneous oral expression, imagination, and visual literacy. The physical shake gesture makes the randomization feel magical, while the story-building exercise develops narrative skills and vocabulary in a pressure-free, playful environment.

Parent Note:

NEP Alignment: Encourages spontaneous oral expression, imagination, and visual literacy. Curriculum Mapping: Language (Picture Reading, Vocabulary, Sentence Building). Target Level: Class 1 & 2.